Display Name = "Lunar Surface"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 148, 19, 58, 8, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I rested inside the magic ship..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ControlSwitches([5354, 5354, 0])
    Wait([60])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["We have arrived..."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["...You may step outside now if you wish."])
    ShowText(["This is within Lucifina's field, and it's a survivable environment."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Hmm, are we going outside...?"])
    ShowText(["Then I shall lead the way."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It's rare for you to take the lead..."])
    ShowTextAttributes(["tamamo_fc1", 1, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["My power source is the moon, but it's my first time actually coming here♪"])
    ShowText(["I'll take the first step, then♪"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Don't get carried away, you old fool!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Everyone seems unusually high-spirited..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Aren't you the one with the lower energy?"])
    ShowText(["In the past, I would have been much more excited about an adventure like this..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["We've been through a lot to get here, you know..."])
    ShowText(["Alright, let's go, but try not to get too carried away."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Hmm, to be scolded by the young... How disappointing."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And so we landed on the moon――"])
    Wait([30])
    FadeoutScreen([])
    Wait([120])
    ChangeTransparency([1])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"moon1\", @volume=100, @pitch=100)"])
    Script(["gain_medal(101)"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So this is the moon..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["It feels more barren than I expected."])
    ShowText(["It feels like there's nothing but rocks and sand..."])
    ConditionalBranch([4, 54, 0])
      ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
      ShowText(["\\n<Bunni>"])
      ShowText(["There are no rabbits either..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["I'm a bit disappointed..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 811, 0])
      ShowTextAttributes(["byakunen_fc1", 0, 0, 2])
      ShowText(["\\n<Hakunen>"])
      ShowText(["So this is the moon..."])
      ShowText(["It's quite desolate, isn't it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 824, 0])
      ShowTextAttributes(["tarsa_fc1", 2, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["So this is the surface of the moon..."])
      ShowText(["It's completely different from what I imagined..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 809, 0])
      ShowTextAttributes(["fulbeua_fc1", 0, 0, 2])
      ShowText(["\\n<Fulbeua>"])
      ShowText(["The beauty of the moon is best seen from a distance."])
      ShowTextAttributes(["fulbeua_fc1", 0, 0, 2])
      ShowText(["\\n<Fulbeua>"])
      ShowText(["The closer you get to my beauty,"])
      ShowText(["The more you can appreciate it...♥"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Let's keep the small talk to that."])
    ShowText(["Let's get right to the welcome!"])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowAnimation([4, 501, false])
    ShowAnimation([5, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([120])
    ShowPicture([5, "80_doppeleb_st03", 0, 0, -180, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_doppeleb_st03", 0, 0, 120, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -180, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 120, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Doppel A>"])
    ShowText(["I never thought intruders would appear on the moon..."])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Doppel B>"])
    ShowText(["We can't leave it to the regular soldiers..."])
    ShowText(["We'll handle this as the elite unit."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Wait a minute, we're not the enemy!"])
    ShowText(["I'm here to talk to my mother... no, to Lucifina!"])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Doppel A>"])
    ShowText(["No questions asked..."])
    ShowText(["Once you set foot on the moon, you're all enemies!"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Tch, not even willing to listen... I'll fight back!"])
    ConditionalBranch([4, 753, 0])
      ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
      ShowText(["\\n<Sun Wukong>"])
      ShowText(["These guys look just like Luka..."])
      ShowText(["I need to make sure I don't accidentally hit or violate Luka."])
      ConditionalBranch([4, 382, 0])
        ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
        ShowText(["\\n<Morrigan>"])
        ShowText(["Accidentally violate? Is that even a thing?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["alice_fc1", 5, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Don't do it on purpose..."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ErasePicture([6])
    BattleProcessing([0, 1671, false, false])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Doppel Luka A>"])
    ShowText(["They're not just ordinary strength..."])
    ShowText(["What on earth are they...?"])
    ConditionalBranch([4, 753, 0])
      ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
      ShowText(["\\n<Sun Wukong>"])
      ShowText(["The Great Sage Equal to Heaven... Sun Wukong!"])
      ConditionalBranch([4, 755, 0])
        ShowTextAttributes(["tezcatlipoca_fc1", 6, 0, 2])
        ShowText(["\\n<Tezcatlipoca>"])
        ShowText(["Don't keep striking poses like that..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 754, 0])
        ShowTextAttributes(["coatlus_fc1", 0, 0, 2])
        ShowText(["\\n<Quetzalcoatl>"])
        ShowText(["You can't help but introduce yourself every time, can you?"])
        ShowTextAttributes(["seitentaisei_fc1", 1, 0, 2])
        ShowText(["\\n<Sun Wukong>"])
        ShowText(["Of course I can't help it!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"mon_down\", @pitch=100, @volume=100)"])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
    SetMoveRoute([5, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Doppel s lost their fighting spirit and collapsed..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I never expected them to be this hostile."])
    ShowText(["I thought there would be some room for negotiation since we're also fighting against the Goddess..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I wonder if this will really go well..."])
    ShowText(["Aren't they just not going to listen to us?"])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Not only will they not listen to us..."])
      ShowText(["But we might get killed instead."])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["I can't completely say that's impossible..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Even if it's difficult, we have no choice but to do it."])
    ShowText(["Now, let's go meet Lucifina of this world!"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["However, the problem is her location."])
    ShowText(["I have no idea where Lucifina is on the moon..."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Let's ask these Doppelgängers about it..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I don't expect them to talk honestly, though..."])
    ShowText(["Are you planning to torture them, like a cruel fox?"])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Hie! Tamamo's torture!?"])
      ShowText(["I'm closing my eyes, so hurry up and finish while I'm not looking!"])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Tamamo, the little sisters will get scared."])
      ShowText(["Please spare us from tortures that kill our appetite..."])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Huh, is it that serious!?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["I won't do such a thing, you idiot."])
    ShowText(["Look, gaze into my eyes..."])
    ShowAnimation([4, 854, false])
    Wait([30])
    ShowAnimation([5, 854, false])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tamamo's eyes shone with a mysterious light!"])
    ShowText(["The Doppelgängers were seduced!"])
    ShowTextAttributes(["doppele_fc2", 1, 0, 2])
    ShowText(["\\n<Doppel >"])
    ShowText(["Where is Lady Lucifina...?"])
    ShowText(["She's in a mansion in the Valley of Fallen Angels~♪"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["And where is this Valley of Fallen Angels?"])
    ShowTextAttributes(["doppele_fc2", 1, 0, 2])
    ShowText(["\\n<Doppel >"])
    ShowText(["Near the largest crater on this moon~♪"])
    ShowTextAttributes(["alice_fc1", 5, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["What a weak-willed enemy they are..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Well, they're clones of Luka, so it can't be helped."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's terrible!"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Anyway, it's near the largest crater..."])
    ShowText(["It's vague information, but it can't be helped."])
    ScrollMap([4, 4, 5])
    ScrollMap([2, 2, 5])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Is the crater something like that...?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Hmm... It seems there are several on the moon, but it's said to be the largest one."])
    ShowText(["Let's start searching right away."])
    ScrollMap([8, 2, 5])
    ScrollMap([6, 4, 5])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Then, let's explore the moon's surface!"])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Speaking of which... isn't Promestein unusually quiet?"])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["She has been diligently picking up stones since a while ago."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["～～♪♪♪"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Near the largest crater, there is a place called the Valley of Fallen Angels."])
    ShowText(["Currently, Lucifina is said to be there."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["To invade the continent of Ilias, we need Lucifina's help at all costs."])
    ShowText(["Somehow, we need to persuade her to break the barrier of the continent――"])
    FadeoutScreen([])
    ControlSwitches([31, 31, 1])
    ControlVariables([1141, 1141, 0, 0, 66])
    ConditionalBranch([1, 1150, 0, 18, 2])
      ControlVariables([1150, 1150, 0, 0, 20])
      Empty([])

    BranchEnd([])
    FadeinScreen([])
    ControlVariables([1002, 1002, 0, 0, 67])
    PlayBGM(["RPG::BGM(@name=\"moon1\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ControlSwitches([5354, 5354, 0])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Ugh... it seems we have arrived."])
    ShowText(["That wicked Goddess, using such a rough method..."])
    ConditionalBranch([4, 401, 0])
      ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["If you wish to submit a complaint, please proceed to the designated department's window..."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I will file a complaint directly, honestly..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So this is the moon..."])
    ShowText(["It seems we can breathe normally here."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And there are endless stretches of sand and rocks――"])
    ShowText(["It looks like a more desolate place than I expected."])
    ConditionalBranch([4, 538, 0])
      ShowTextAttributes(["heinrich_fc1", 2, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["So this is the moon..."])
      ShowText(["I thought it would shine a little more beautifully..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 4, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Somehow, this place..."])
      ShowText(["Isn't it incredibly boring?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 811, 0])
      ShowTextAttributes(["byakunen_fc1", 0, 0, 2])
      ShowText(["\\n<Hakunen>"])
      ShowText(["So this is the moon..."])
      ShowText(["It's quite desolate, isn't it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 824, 0])
      ShowTextAttributes(["tarsa_fc1", 2, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["So this is the surface of the moon..."])
      ShowText(["It's completely different from what I imagined..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 809, 0])
      ShowTextAttributes(["fulbeua_fc1", 0, 0, 2])
      ShowText(["\\n<Fulbeua>"])
      ShowText(["The beauty of the moon is best seen from a distance."])
      ShowTextAttributes(["fulbeua_fc1", 0, 0, 2])
      ShowText(["\\n<Fulbeua>"])
      ShowText(["The closer you get to my beauty,"])
      ShowText(["The more you can appreciate it...♥"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This area has a habitable field deployed."])
    ShowText(["Lucifina sure does something grand..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...This is not the time to be saying such things!"])
    ShowText(["Something is coming!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["What do you mean, what is it...?"])
    ShowText(["Could it be aliens...?"])
    ConditionalBranch([4, 401, 0])
      ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["No, they are probably not extraterrestrial."])
      ShowText(["These individuals—"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In front of us who have descended to the moon, appeared—"])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowAnimation([4, 501, false])
    ShowAnimation([5, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([120])
    ShowPicture([5, "80_doppeleb_st03", 0, 0, -180, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_doppeleb_st03", 0, 0, 120, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -180, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 120, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Doppel A>"])
    ShowText(["I never thought intruders would appear on the moon..."])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Doppel B>"])
    ShowText(["We can't leave it to the regular soldiers..."])
    ShowText(["We'll handle this as the elite unit."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["They look like me... what on earth does this mean?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Doppel gangers, in a place like this..."])
    ShowText(["I heard that Lucifina tamed and brought them here."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["In any case, we are not enemies!"])
    ShowText(["We have something to discuss with your mother, Lucifina!"])
    ShowTextAttributes(["doppele_fc2", 2, 0, 2])
    ShowText(["\\n<Doppel A>"])
    ShowText(["No questions asked..."])
    ShowText(["Once you set foot on the moon, you're all enemies!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Seriously, even this Ilias is disliked..."])
    ShowText(["There's no helping it, we will fight back!"])
    ConditionalBranch([4, 538, 0])
      ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["I don't know why they look exactly like Luka, but..."])
      ShowText(["I can't just stand here and get slashed in silence."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 129, 0])
      ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
      ShowText(["\\n<Hild>"])
      ShowText(["The biological response of the target is extremely similar to Luka's..."])
      ShowText(["They are likely clones."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Why would there be clones of me..."])
      ShowText(["...But this is not the time to be thinking about that!"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ErasePicture([6])
    BattleProcessing([0, 1671, false, false])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ControlSwitches([31, 31, 1])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["They are more hostile than I expected."])
    ShowText(["Truly, this Goddess is skilled at making enemies."])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Is it really possible to persuade Lucifina...?"])
    ShowText(["I've never had any success asking her for anything."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Even if it's difficult, we have no choice but to do it."])
    ShowText(["Now, let's go meet Lucifina of this world!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["However, the problem is her location."])
    ShowText(["Where on the lunar surface could Lucifina be..."])
    ConditionalBranch([4, 401, 0])
      ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["My internal sensors are not compatible with use on the lunar surface..."])
      ShowText(["Determining the exact location is extremely difficult."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At that moment, a voice from Sub Ilias reached my mind――"])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["If that's the case, the investigation is already complete."])
    ShowText(["Lucifina should be in a mansion in the Valley of Fallen Angels..."])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The Valley of Fallen Angels is next to the largest crater on the moon."])
    ShowText(["Please head there right away."])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Communicating with the moon is tiring, so I'll take my leave now."])
    ShowText(["I'm counting on you, Luka..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The communication from Sub Ilias was cut off――"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Near the largest crater, huh..."])
    ShowText(["It's vague information, but it can't be helped."])
    ScrollMap([4, 4, 5])
    ScrollMap([2, 2, 5])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Is the crater like that one...?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Let's search for the largest one among them."])
    ShowText(["There should be the Valley of Fallen Angels nearby."])
    ScrollMap([8, 2, 5])
    ScrollMap([6, 4, 5])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Then, let's explore the moon's surface!"])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Speaking of which... Promestein has been unusually quiet, hasn't she?"])
      ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["She seems to be diligently collecting stones since earlier..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["～～♪♪♪"])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["I'll also bring back some moon stones to the researchers at the lab!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Near the largest crater, there is a place called the Valley of Fallen Angels."])
    ShowText(["Currently, Lucifina is said to be there."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["To fend off the attack of the calamity star, we absolutely need Lucifina's help."])
    ShowText(["We must somehow convince her――"])
    ControlVariables([1142, 1142, 0, 0, 70])
    ControlVariables([1002, 1002, 0, 0, 67])
    PlayBGM(["RPG::BGM(@name=\"moon1\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 3
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    CallCommonEvent([9134])
    Empty([])

  Page 1
    Empty([])
